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11 Customer Experience Expectations for CX [Speed Summary]

CX is something of the new black in digital right now. CX is the tech industry’s push to humanise UX – UX by definition was product-focused (you are a user of a product (or service) – and that puts the product at the centre).  CX starts with the customer and the experience they desire, and then works back to the technology from there. And, of course, from a business perspective, ‘customers’ eat ‘users’ for breakfast – as Tom Peters famously noted every business has just two core functions – to win and keep customers. Customers pay, and users – well sometimes they don’t.

Of course, it’s not an either/or – you need to know where to put the hamburger menu on the screen, but from a CX perspective here’s a rather nice distillation of 11 key customer experience expectations summarised by Roy Barnes and Bob Kelleher in their latest book on Customer Experience.  It’s a smart list, although the best insight of the book does not feature in the list itself – even though it’s absolutely fundamental to understanding and mastering CX

What do customers want? Lots of things. But at the top of the list is for it to be easy to do business with you.

That’s what CX is about.

  1. Speed: Most customers don’t want to take a ton of time deciding what to buy. They check with their friends and followers on social media and maybe do research on a few review websites to make their decision. And once their decision is made, they want to be able to pull the trigger … quickly. Don’t introduce any impediments in your buying experience!
  2. Authenticity: Customers want no games, no gimmicks, and no fine print. They want straight talk — no bait and switch. That means all your touchpoints (website, stores, and so on) need to be using the same real-time information. Oh — and don’t configure your default settings to cheat the consumer. And don’t lie to them, because they’ll find out.
  3. Care: If customers merely want a transaction, they’ll buy online. For anything else, they probably prefer to be treated like human beings. Like you, consumers have feelings, emotions, and dreams. Don’t turn them into a persona or a segment. Don’t target or quantify them.
  4. Knowledge: If someone’s been a customer of yours for years, you should know that. You should know what she’s bought from you and remember it when she calls in with a question or for service. Her loyalty to you is worth at least some acknowledgement. Do your customers matter to you? If so, know them and show them.
  5. Availability: Customers will contact you — whether via text, phone, mail, email, tweet, Facebook message, or in person — when it’s convenient for them, not for you. They don’t care about your operating hours. They expect you to be always on and listening. Don’t expect to limit your hours of availability from 9 a.m. to 4 p.m. when your customers work from 8 a.m. to 5 p.m.!
  6. Ease of use: People don’t like to follow directions. If you want customers to do something, make the process so easy, so obvious, so intuitively clear that they will be able to follow the path you’ve laid out as easily as water finds the valley floor. Don’t expect consumers to think!
  7. Immediacy: Customers want it now, unless they want it later, in which case they want it at a specific time, in a specific location, with a call to verify exactly when so they don’t forget.
  8. Reception: Shhhh. Stop talking. Be quiet and listen. Then do something with what your customers tell you. If you must ask questions, listen to their response. And don’t ask too many questions all at once. Customers don’t like being interrogated. Finally, be clear about what you’re going to do with the information you collect. Your customers’ default position is that you’ll misuse their information. Convince them otherwise.
  9. One-stop shopping: Don’t shuffle customers around from department to department. They don’t care about your organizational structure, your politics, or who has the real clout in the company. They care about getting their questions answered and their concerns addressed — preferably by the first person they talk to, not the fifth.
  10. Good design: Customers appreciate beautiful design, even if they never say so. Nobody wants to buy something that doesn’t work well.
  11. Problem solving: If something does go wrong, customers need it fixed, fixed properly, and fixed now.
Written by
Dr Paul Marsden
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Digital wellbeing covers the latest scientific research on the impact of digital technology on human wellbeing. Curated by psychologist Dr. Paul Marsden (@marsattacks). Sponsored by WPP agency SYZYGY.